SKELETRACE: OSINT, made easy.
SkeleTrace is an analysis engine for open-source investigation. It records what is connected to what, measures it over time and places it on the map. Every sample stays tied to its source.
Four tools on one model
- Weak points
- The few nodes and links a group depends on: the first things to check again.
- The strongest chain
- The most believable route between two nodes, with the confidence of every link it rests on.
- Geofences
- Which nodes fall inside your areas of interest, and how much ground a set of nodes covers.
- Text sweeps
- Every watch-list term in any number of files, read once each, with near-misses a typo or two away.
Where to go from here
- Download
SkeleTrace Community, free software, ready to run on Windows, macOS and Linux, with checksums.
- Quickstart guides
A plain-English guide, with pictures, for SkeleTrace and each of the tools it works with.
- Viewer
Open SkeleTrace output in the browser as a graph, a 3D graph, a map or a globe. Files never leave your computer.
- Algorithm lab
The algorithms behind the tools, run one step at a time on a made-up case.
- How it works
The model, the four tools and the algorithms behind them, with their limits stated plainly.
- Data formats
Every file SkeleTrace writes and reads, field by field, with examples.
- Works with
The tools from whispr.dev that pair with SkeleTrace: a case notebook, a stream analyser and a movement observatory.
- Sources and further reading
The standards SkeleTrace follows, the research behind its methods, and guides to good practice.
- About
How we work, the licence, and how to reach us.
Working principles
- Every sample keeps its source, the adapter that fetched it and the time it was retrieved.
- A link is only as strong as the confidence you give it, and a chain shows every link it rests on.
- A near-miss is a lead to read, never a match, so near-misses are listed apart from exact hits.
- Chains, fences and sweeps are tested against slow, simple methods that are easy to trust.
- Nothing you open in the viewer leaves your computer.